Polyworld: Using Evolution to Design Artificial Intelligence
This is what I am basing (universe) off of, and it will run perfectly on top of Verdis… watch this video.. I love it, it’s genius!
Polyworld is a cross-platform (Linux, Mac OS X) program written by Larry Yaeger to evolve Artificial Intelligence through natural selection and evolutionary algorithms.
It shows a graphical environment using the Qt graphics toolkit and OpenGL, in which exists a population of trapezoid agents which search for food, mate, have offspring, and prey on each other. Typically the population is only in the hundreds, as each individual is rather complex and the environment consumes considerable computer resources. The graphical environment is necessary since the individuals actually move around the 2-D plane and the occasional barrier and must be able to “see.” Since some basic abilities like eating carcasses or randomly generated food, seeing other individuals, mating or fighting with them etc. are possible, a number of interesting behaivours have been observed to spontaneously arise after prolonged evolution, such as cannibalism, predators and prey, and mimicry.
Each individual makes decisions based on a neural net using Hebbian learning; the neural net is derived from each individual’s genome. The genome does not merely specify the wiring and weighting of the neurel nets, but also determines their size, speed, color, mutation rate and a number of other factors. The genome is randomly mutated at a set probability, and are also changed in descendant organisms.
http://www.youtube.com/watch?v=_m97_kL4ox0
Also visit: http://virgil.gr/ - I look up to this man, Virgil Griffith is a genius!
This is the future.







2 Comments
Arthur
Monday, 19th May 2008 at 9:48 am
It might take an awful long time to use Evolution to reach artificial intelligence. The program http://mentifex.virtualentity.com/Mind.html goes the other way around, and presents a simple artificial intelligence for the purpose of further AI evolution.
Ronald
Tuesday, 27th May 2008 at 5:04 pm
I’m not an expert in A.I. like you may be, but I strongly believe evolution, and genetic algorithms are the best pathway to creating a mind, soul, creativity kind of thing. If we just develop A.I. without a particular process we may come out with a lifeless strictly analytical mind which I don’t think will do much good. We need more than the ultimate equations of Physics and the Universe solved from A.I.
Although it may seem slow and useless way to develop A.I. from evolution and genetic algorithms etc…
But from a programmers stand-point it isn’t slow and useless, because we can always speed the process up and sum evolution of a million years into a few minutes.
I’m checking out your project, it looks nice, maybe we can work together and figure out something completely new, or maybe integrate the two processes somehow.
Thanks for the comment!
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